Pathfinder: Kingmaker – Sword Saint Magus Build & Installation Guide
: Dodge , Crane Style , and Crane Wing are essential for maximizing AC through "Fighting Defensively".
This comprehensive guide covers the optimal character build and essential mods to enhance your gameplay experience. Part 1: How to Install Essential Mods
Need more? Check Nexus Mods “Pathfinder Kingmaker – Sword Saint Fixes” for real-time updates. pathfinder kingmaker magus sword saint guide install
+2 Dex, +2 Int is perfect for this build. Elf: High Dex and Int, good for high-crit weapon finesse. Attributes (Example - 20 Point Buy): STR: 10-12 (Not needed if using Finesse) DEX: 18-19 (Main stat) CON: 14 INT: 16-18 (For Spell Combat and AC) WIS: 10 CHA: 7-10 Chosen Weapon: Rapier or Scimitar (for 18-20 crit range). 2. Essential Feats & Skills
Forget the standard fighter. Forget the pure wizard. The Sword Saint is a duelist who uses intelligence as a shield, a katana as a brush, and spells as a finishing move. This guide will cover everything: character creation, ability scores, feats, spells, gear, and the exact leveling order to ensure a smooth into the late game (including the Beneath The Stolen Lands DLC and Tenebrous Depths).
: Get the Unity Mod Manager (UMM) and extract it anywhere on your PC Setup Manager : Run UnityModManager.exe . Select Pathfinder: Kingmaker Pathfinder: Kingmaker – Sword Saint Magus Build &
Activate and Spell Strike concurrently. Toggle Fight Defensively on. Cast Touch of Fatigue (infinite cantrip) or Shocking Grasp (for burst damage). Your character will execute their full full-attack routine, followed immediately by a free extra weapon attack delivering the spell. Part 4: Essential Mods & Installation Guide
: Dexterity (for AC and accuracy) and Intelligence (for AC and spells).
Crane Style, Dodge. (Unlocks Unarmored Defense using Charisma/Intelligence). Check Nexus Mods “Pathfinder Kingmaker – Sword Saint
Great alternative with specific unique items available in-game. Part 3: The Leveling Roadmap (1-20)
Spends an arcane point to deny the target its Dexterity bonus to AC.
| Feature | What it Does | | :--- | :--- | | | At level 1, you pick a single melee weapon (martial or exotic). You gain Weapon Focus for it and you are proficient with it, even if it's an exotic weapon. | | Canny Defense | When unarmored, unshielded, and wielding your chosen weapon, you add your Intelligence bonus to your AC as a dodge bonus (up to your Magus level). | | Perfect Strike | At level 4, you can spend 1 arcane pool point to maximize your chosen weapon's base damage. Later, you can spend 2 points to increase its critical multiplier on a confirmed crit. | | Lightning Draw | At level 7, you add your Intelligence modifier (in addition to your Dexterity) to your initiative rolls. | | Critical Perfection | At level 9, you add your Intelligence bonus to critical hit confirmation rolls. | | Lethal Focus | At level 13, you add your Intelligence modifier to damage against flat-footed opponents with your chosen weapon. | | Weapon Mastery | At level 20, all critical threats automatically confirm, and your chosen weapon's critical multiplier increases by 1. |
When creating your Magus Sword Saint, prioritize the following attributes:
Guide for a Magus Sword Saint Build? : r/Pathfinder_Kingmaker