: Added physical props for testing, including large metal ramps, a rollover sled, a massive tire wall, and multi-sized rocks. version 0.4.2.0 released
The most prominent addition to the vehicle roster in version 0.4.2.0 was the introduction of the . BeamNG.drive v0.4.2.0
It proved to a skeptical gaming public that BeamNG wasn't just a "crash simulator" tech demo to be played for 15 minutes on YouTube, but a highly competent, deeply serious driving simulator. : Added physical props for testing, including large
: Added plug-and-play support for then-new high-end racing wheels like the Logitech G29 Go to product viewer dialog for this item. Go to product viewer dialog for this item. 🗺️ Environment & Scenarios : Added plug-and-play support for then-new high-end racing
Here is a concept for a feature designed specifically for the v0.4.2.0 engine architecture:
Here is everything you need to know about the update, including the hidden changes the patch notes don't scream about.
By adding the Hirochi SBR4 , developers showed they were not just focusing on destruction (derby cars) but also on high-performance driving dynamics. 4. Summary of Major Changes in 0.4.2.0 Change in 0.4.2 Vehicle Added Hirochi SBR4 Simulation Traction Control System (TCS) added Simulation Refined Stability Control (ESC) Audio New sound system ( .sbeam ) implemented Audio Improved engine sounds for Ibishu Covet Stability Fixed various crashes in v0.4.2.1