Your objective is simple: click and hold your mouse button while keeping your cursor centered on the moving target for as long as possible. The game measures your accuracy as a percentage of time your crosshair successfully overlaps with the target. Why You Should Start with Easy Mode
The platform’s charm is its simplicity. But that simplicity hides a powerful question: How do I know if I’m improving?
Tracking is useless if you don’t know what to look for. Focus on these 3 categories: aim400kg tracking easy
Tracking is as much a visual skill as it is a physical one. If your eyes are jumping around the screen, your mouse will follow. The predictable pacing of the easy routine allows you to practice keeping your eyes focused entirely on the target rather than looking at your own crosshair. Step-by-Step Training Strategy
Do not look at your own crosshair; look directly at the target. Your brain will naturally guide the crosshairs to where your eyes are focused. Your objective is simple: click and hold your
If it is too low, you will run out of mousepad space during long, continuous target movements.
Ensure your forearm is fully supported by your desk or the armrest of your chair. Tracking slow targets relies heavily on smooth elbow and wrist articulation. If your arm is dangling off the edge of the desk, friction will cause your movements to stutter. Step-by-Step Technique Guide But that simplicity hides a powerful question: How
Tension is the enemy of smooth tracking. If you grip your mouse too tightly, you will shake. Intentionally relax your hand, wrist, and forearm. Let the mouse glide. C. Look at the Target, Not the Crosshair
In this mode, players are presented with a target that moves across the screen at a consistent, manageable speed. Unlike "Fast Aiming" or "Press Reaction," which focus on flicks and speed, tracking requires and constant adjustment . The goal is to maintain your cursor over the target for as long as possible. Why Start with "Easy"?
: You play on a laptop at a coffee table with your wrist bent at an awkward angle. This not only hurts performance but can cause repetitive strain injuries.