When another nation's navy blocks the strait, or when the area becomes overcrowded, the AI tries to calculate paths for hundreds of separate stacks simultaneously. This overloads the game's single-threaded engine, causing the massive end-turn delay. Fix 1: The Land Bridge Toggle (The Fastest Method)
Lowering in-game settings, especially graphics settings, can improve performance. Consider turning off detailed graphics, reducing screen resolution, or disabling shadows.
Now run the game. This tells the Ottomans to prioritize real armies and stop shuffling tiny stacks around Anatolia.
This is the most reliable fix. You will edit a single game file to stop the Ottomans from recruiting the specific units that cause the loop.
: Physically taking the city or destroying the Ottoman faction entirely is a definitive, albeit drastic, way to stop the lag.
When the turn reaches the Ottoman Empire, hold or spam the Spacebar . This forces the AI movement animations to speed up and can sometimes "unstick" the pathfinding logic.
If the fix above helps but turns are still slow, agents are the second culprit. DarthMod increases Ottoman rakes and imams dramatically.
DarthMod includes a launcher with specific options that hurt turn performance for large empires.
Click > Save or press the Apply button within the launcher. Start your campaign.
If your game is completely crashed and hard-locked on the Ottoman turn, you can use an ESF editor to manually move or delete the bugged units.