Identity V Dream Witch Guide Jun 2026

These Followers are tied to a specific Survivor. If that Survivor moves, the Leached Follower automatically follows them when not controlled.

When you are controlling a follower, your other followers will automatically walk toward their designated hosts or your main body. You can use this to "tether" followers across the map to intercept Survivors passively.

’s high movement speed to scout the map while invisible, then switch to a Follower to disrupt decoding. Double-Hitting: identity v dream witch guide

: Perhaps Abigail's most iconic ability, she can create illusions of herself or survivors. These illusions can confuse survivors, making them question which one is real. This is incredibly powerful for distracting survivors or setting up ambushes.

Would you like a of a top Dream Witch player’s match breakdown? These Followers are tied to a specific Survivor

| | Core Talents | Strategy and Strengths | | :--- | :--- | :--- | | Versatile "Switch" Build | Switch, Detention, Berserker, Tinnitus | This is the most common and recommended high-level build. You start with a trait like Blink or Patroller to secure your first early down, then use "Switch" to change to Teleport once the exit gates are powered. This allows you to be both a chaser and a late-game controller. | | Aggressive Early-Game Build | Rage, Tinnitus, Destructiveness, (Blink) | This build sacrifices late-game security for a terrifyingly strong early-game. The combination of "Rage" and "Destructiveness" makes it easier to break pallets and stay glued to a survivor. This is a riskier, high-skill build for getting a quick down and snowballing the match. | | Zero‑Distraction "Insolence" Build | Insolence, Detention, Tinnitus (Teleport) | By taking "Insolence," you guarantee you'll gain your powerful "Assimilation" ability even if you have a slow start. This build is more forgiving for beginners but relies on taking a global trait like Teleport from the start, which is less effective for securing an early down. |

Hard (Micro-intensive) Role: Map Control / Confusion / Chasing You can use this to "tether" followers across

Winning as Dream Witch requires a fast, calculated early game.